10/20/2013

Baby Rock playing

So here is my final version of my shot. I'm still planning to another pass on it when I get my critique from my mentor, but I'm quite happy with it.


For my next assignment I have dialogue!! Starting my search for a good line to animate to! (Meaning; TV on!)

10/18/2013

WIP Update

Here's an update and it's in blocking plus. I also added some new texture on Rock to make him look a bot more like a 2 year old. I'm wrapping this up in polish now, and by Sunday 9 PM I'll have the finished version ready.

10/06/2013


Reference and blocking pass of my new assignment.

6/13/2013

Progress Reel

I'm done with class 2 and here is my progress reel so far at AM.


4/28/2013

Here doggy doggy...

So I've started my dog walk. Sloan is his name and walking is his game.
I thought it would be really difficult, but my workflow seems to be better and a dog is basically two persons walking slightly offset.




4/14/2013

Class 2 has begun!!


It's been a while since last update, but until now it's only been a intro week for class 2, body mechanics, and 2 weeks animating a full body walk.
We got these new rigs and they are awesome to animate. Tons of controllers!
I got some poses and a female walk by Stella.



















The next 4 weeks we get to animate a dog walking!! That's going to be awesome, but difficult as animating a quadruped instead of a biped is totally different.

Stay tuned for dog poses!

3/17/2013

Class 1 is done!

BOOM!
My last assignment for class 1 is submitted. All I have to do next week is to gather all my assignments and put it all in one video file. I might be tweaking on my drunk walk depending on what my mentor has to say about it, but honestly right now I am sooo done with that walk. I did it, I learned my lessons about workflow and I'll move on to the next one!

Here is my finished drunk walk and a pose showing of balance



3/10/2013

Week 10 - Drunk walk

Wow! Week 10 is done and only two more weeks to Class 2, I can't wait!

This last assignment is to do a personality walk.
We should keep it in between 50-100 frames and this first week only the blocking phase. So that means that it's going to look jerky because it doesn't moves on every frame, it just jumps from pose to pose that I made on every 3-5 frames or so.
The pose for this week was "Exhausted", which I and every classmates of mine could all relate to at this point...






And here is the planning for my drunk walk.
Luckily I had good video reference because I can't tell what's going on in this planning.

Next week I'll polish my drunk walk and make a pose portraying Balance. Stay tuned...

3/03/2013

Week 8&9 - Vanilla walks

Sorry I didn't post last week, but I felt it wasn't interesting for you guys to see it as it just was the blocking phase. This means that I only key the most important frames in a walk cycle. I guess all you would see is choppy stop motion like animation.
So we had two weeks to finish this vanilla walk, which is an expression for standard walk. And even though I had made a lot of walks at Noroff before, I kind of didn't understand the essence of a walk until now.

You know what, I'm leaving the blocking phase as well. Maybe you actually want to see it...

Blocking:

Final:


And also Stu is back and he had this to show us; Physical Strength and Concerned.








My next two weeks will be to animate a walk with personality. Spoiler; I've chosen a drunk walk...

2/17/2013

Week 7 - Tailor!

Tailor is a fun little bastard and his tail is the devils work! We were to make him bounce at least three times in no more than 120 frames. This is to learn about overlap and follow through as the tail does this... a lot!


2/10/2013

Week 6 assignment - Pendulum

This week we got the change to animate something else than a ball. Finally! Even though I had to do my revision of my last week assignment.

We were to animate a pendulum;

"From a side-view only, create an animation of your choice with the root (driving force) of the pendulum. Animate the overlapping action of the pendulum as dictated by the animation and timing you have created.
     •   FRAME LIMIT:  Between 100-200 frames in length*
     •   Example:  Figure 8 motion, or a slow start with a speed up in the middle, etc.  Be creative with your ideas."

So I took the "be creative" a bit far this week as I have played it safe up until now. This is what I ended up with.



2/03/2013

Week 5 assignment


Week 5 was all about Squash and Stretch. This is often used for anticipation and that was our assignment for this week. 
"From a side view only, animate a bouncing ball going through an Obstacle Course.  Use the principle of squash and stretch as the ball moves through the obstacle course.  As the ball bounces, the weight of the ball should maintain the timing of a basketball/soccer ball as it moves through the obstacle course before coming to a stop.
  • Frame Limit: Between 60-120 frames in length"


I didn't manage my time as well as I should this week, but I did learn my lesson on time management. Always look on the bright side of things, eh? : )


I had to make a pose of my dear friend Stu as well. This week, the key word was Devastated. Not the most fun pose to do research for.


1/27/2013

Week 4 assignment

I had a busy week and didn't start this assignment until Friday, but the animating part went a lot faster this week compared to last week. It seems I've learned something...

My assignment was to animate a heavy and a light ball. They should be a contrast like a bowling ball and a ping pong ball. Which was what I ended up with. Also we do revisions for past week assignments as well and I felt the pose got more energetic with the new changes.

Heavy vs light


Revision for last week



1/21/2013

Week 3 assignment

This week went by so fast.
My assignment this week was to pose Stu in an excitement pose and to make a bouncing basketball within the frame limit of 100 frames.

Making a original pose for excitement is sooo hard when you don't have a face. Even if you see excitement in your pose, other people can see devastation. So it's critical to get feedback from your peers. And luckily I did, so I went for a traditional cliche pose. But hopefully I did this pose well.

So here is my excited Stu pose


And here is my bouncing ball


1/12/2013

First assignment. Done!

Alright! Now I feel like I'm a student again. I just turned in my first assignment at AM! I love this. After waiting so long to start this school I'm finally here and I'm just as motivated as i was 2 years ago first reading about this school!

Well. Here is what I turned in for week 2.


1/11/2013

I had forgot...

Tweak this. Just a tad more up on that. Maybe rotate a tiny bit more...?

I had forgot how much tweaking animation is.

I'm nearing the end of the week and I want to turn in my paper on Saturday so I can have a day of relaxation.

But Stu always wants more attention. Here are some of the progress pictures of my poses. As you can see, although I'm complaining about tweaking, it does help the pose. I hope. Otherwise I'll tweak it some more...